Showing posts with label Entertainment. Show all posts
Showing posts with label Entertainment. Show all posts

January 18, 2011

Otronicon: The coolness continues

Jeff Stanford, the Orlando Science Center’s vice president of communications, admitted that performance anxiety is a real threat to the staff when they’re planning Otronicon. There’s a need to each year top what was done before.

So far, they’ve managed to do it.

This year, one of the founding sponsors, Full Sail University, ended its five-year run so its staff could focus on other objectives. That could have been a real setback. But it opened the door for the University of Central Florida and its Florida Interactive Entertainment Academy to come in with new workshops and ideas. And the arrival of EA Sports, Stanford told me, made Otronicon “like a new show.”

Even so, Otronicon has continued to focus on career opportunities. Many exhibits, especially the medical and flight simulators, clearly highlight career paths. Posters throughout the center are designed to help kids match their interests and skills to jobs in the gaming and simulation businesses.

It’s this ability to connect the fun to the fundamental that makes OSC an important part of the community. And when I say “community,” I don’t mean just Orlando. OSC’s reputation drew school groups from as far away as Rhode Island.

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"Psst…let the bounty hunter win."
Orlando Science Center photo

At this point, there’s no telling what the OSC team will come up with for the 2012 show. But at Otronicon, OSC announced it will host the Star Wars: Where Science Meets Imagination exhibit starting in the fall of 2012. It will run through the subsequent Otronicon, so for 2013, at least, the crew will get some anxiety relief.

January 17, 2011

Embracing the old games while showcasing the new

I asked the Otronicon volunteer coordinator please not to put me in the Rock Band theater because it’s just too darned loud. So she put me downstairs in the Classic Arcade Lounge. That’s more my speed. Or, as one fellow remarked when he walked in and saw the vintage Donkey Kong cabinet, “that’s what I’m talkin’ about.”

Another guest said he felt like Marty McFly when he went to the future and found his favorite arcade game at “The 80s Cafe.”

All the old favorites are there: Ms. Pac Man, Galaga, Asteroids. Alas, I am not the asteroid blaster I used to be.

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Orlando Science Center photo
It’s not just my age cohort that enjoys these games. Even those who postdate these games by decades enjoy the challenge of figuring them out.

For example, one of my contemporaries called SiniStar “one of the best games ever.” He played it for a few minutes. Later, my son played long enough to enter the four top scores of the day.

Louis, a member of OSC’s education team, entertained us with tales from the history of video games. There’s enough information in his head to teach a graduate course on the subject. But he was the first to admit he got it from the Play Value video podcast.

One of those stories was about how Dance Dance Revolution revived the arcade business. Once home game consoles became common, there was little incentive for people to go out and plug quarters in machines. But DDR is a social activity, and fun to watch, so many arcades put it near the entrance to draw people in.

The c.1999 DDR looked a bit out of place in the back corner of the Classic Arcade. Back at Otronicon v.1, DDR was a featured element, alongside Guitar Hero. Now they've yielded that position, as Rock Band takes center stage in the Darden Theatre.

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Orlando Science Center photo
Rock Band is more popular not only because it’s a multiplayer game and has music from great bands like The Beatles. At OSC, Rock Band is a centerpiece due to Buzz Dawson’s* drums. He replaced the drum controller pads that come with the game by wiring a real drum kit into the software. It rocks.

If DDR was a fun-to-watch social activity a decade ago, Rock Band is even more so now. Some people go to the Darden Theatre just to watch the players and listen to the music. If, unlike me, you enjoy loud music, that's gotta be way more fun than watching people play Teenage Mutant Ninja Turtles.

* Mom brag: If you go to Buzz’s page, near the bottom, as of this writing, he shows a snapshot of an Orlando Sentinel article about the robotics class he taught at OSC a few years ago. My son, one of the students, is in the lower right-hand corner of that image.

January 16, 2011

Simulators are designed for failure

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A more steady-handed person than me, practicing brain surgery
Orlando Science Center photo
As I said last year, I have a long history of crashing flight simulators. Which, if you think about it, is what simulators are for.

The simulation industry is big in Central Florida, and the two simulation halls -- Military Tech and Medical Sim City -- take up more floor space than any other part of Otronicon.

I got to try out a simulated brain tumor operation. Using a tool rather like a Wii controller with a knitting needle on the end, I went through the patient’s nose while a computer monitor showed three views of the inside of the head based on the patient’s MRI. I had to find a brain tumor by coordinating the three images simultaneously. Good thing it was a simulator. I am not steady-handed in the best circumstances. The way I stabbed and wiggled, I would have turned a real brain into cervelle de veau.

In the Military Tech hall, I did a better job. An indulgent Lockheed Martin tech gave me some extra time in the multiform simulator, a three-screened, force-feedback behemoth that can be configured to train pilots for many different aircraft. On this occasion, it was an Osprey, that weird hybrid of plane and helicopter.

It was hard to fly, but after a while I got the hang of it. I only crashed three or four times.

Note: if you ever find yourselves at the controls of an Osprey, do not look away for more than a second, no matter how interesting the information is that your trainer is telling you. The Osprey can get away from you quickly, especially if the engines are at an angle.

I had better luck at the ol’ Cessna. Ron, with whom I worked last year, said he wanted a nice, smooth landing.

I did land the Cessna. In the dirt. It wasn’t smooth, but at least it wasn’t a crash.

January 15, 2011

Rolled by the Virtusphere

The virtusphere proved to be quite the challenge, and the trickiest part of the operation was getting in and out of the thing.

The hatch is about three feet across. To get in, you stick your head in, and the sphere operator rolls the sphere around until the hatch is around your middle. Then you step up – a big, knee-high step – and in.
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Mayor Buddy Dyer in the Virtusphere
Orlando Science Center photo
You stand in a bowl that shifts with your every move. It’s disorienting to have the ground move with your foot, instead of being firm. And no matter which way you move, the ground is always sloping upward away from you.

I think my tai chi classes helped me a little; I remembered soft knees and feel the ground with your feet. But I could not see much, as I had to take off my specs to put on the virtual reality goggles. The landscape was a high-tech fortress that had been invaded by aliens. Blurry aliens.

I managed to keep my feet, kill some aliens, and not die.

Several who tried the sphere before me got disoriented and fell. I did not, until I got cocky at the end of the ride and took a giant step toward the hatch. I think I’m the only one who fell after taking the goggles off.

To get out, you step down, turn around, and back out as the operator rotates the hatch upward.

This sphere has a diameter of 10 feet – almost double my height – and it was hard for me. It requires small steps. I think a taller person would have a much harder time. For this to be practical for military simulation, it’ll have to be much larger.

That’ll be cool.

January 13, 2011

Virtual reality on display at science center

EA Sports/ESPN
Although Orlando Science Center has put on the Otronicon video game and simulation show for six years, this year is the first time the region’s largest video game producer, EA Sports, has joined the team as a sponsor. EA will give the first public demonstration of its Virtual Playbook software, which is used by ESPN sports analysts.

Otronicon’s EA Sports Arena will feature EA Sports video games. EA also contributed video game concept art for a gallery show titled “The Emotion of Sport.” Although this is the first time EA has participated as a sponsor, another local division of the company, EA Tiburon, contributed artwork to Otronicon in 2007.

What I'm most looking forward to is the Virtusphere, a 10-foot hollow sphere on a platform that allows it to rotate freely in any direction as the user moves. With wireless virtual reality goggles, the user can walk or run through a virtual environment.

Virtusphere Inc. developed this “locomotion simulation” for military and emergency responder training. But it obviously has gaming and fitness applications also.

It's a human-size hamster ball! How cool is that?

Guests at Otronicon can try out the Virtusphere this weekend, as it's one of the public exhibits during Otronicon, Jan. 14-17, at the Orlando Science Center.
 See the Virtusphere video on the Otronicon website. I'll be trying it out once my volunteer shift is over.

December 9, 2010

Mad Cow conquers a classic

When I asked my patient other half, "If I buy tickets to this play, will you come with me?" his only question was "when?"

It seems to me that few modern men are interested in classical theater, and the audience at the theater reinforced the idea. I believe the women outnumbered the men two to one. Almost as bad a ratio as at a figure skating show.

Well, the absent fellas don't know what they're missing. The Mad Cow Theatre Company's production of She Stoops to Conquer by Oliver Goldsmith is brilliant.

Mad Cow Theater Company photo of
Elizabeth Takacs as Constance Neville
and Melanie Whipple as Kate Hardcastle
Mad Cow Theatre is tucked into the ground floor of a downtown office building. The cast and crew make excellent use of a quirky space: The theater is L-shaped, with the stage in the corner and the seats in each branch. It's a cozy house -- seating about 220-250 people, I guesstimate -- so the performance really is intimate. When characters break into soliloquy, they really are talking to you.

The cast is fabulous. Brian Brightman as Marlow and Melanie Whipple as Kate are especially charming in their repartee. Engaging, star-quality performances.

In an article about Oliver Goldsmith published in 1935, Alice B. Fort & Herbert S. Kates wrote: "this play sounded the keynote of Goldsmith's 'mission' . . . to render more natural the comedy of his time and to strike a decisive blow at the 'genteel' or 'sentimental' comedy of his contemporaries." She Stoops to Conquer may not be considered natural by modern standards, but it is nevertheless fresh and delightful.

It's a shame that such a small house was not sold out on a Saturday night. It was nearly full, but still, I had thought a play this clever and funny, performed by such outstanding actors, could fill even a large auditorium.

Perhaps it's because not many people have other halves who enjoy theater as much as mine does. Or maybe it's that not many people offer to buy the tickets.

She Stoops to Conquer is playing at the Mad Cow Theatre through Dec. 19. If you enjoy comedy, buy the tickets. You'll love it.

August 30, 2010

More Spam than you ever Spam wanted to know about Spam

While clearing out my files in preparation for a new Sunday School year, I came across my Spam notes. A couple of years ago, I taught a lesson about prayer in which one of the talking points was that insincere prayer is like sending spam to God. So along with the lesson handouts, just for fun, I included one with the same title as this post. Just for fun, here it is:

Hormel Foods is not fond of the fact that people call electronic junk mail “spam.”

The term, of course, is not meant to disparage the famous tinned meat.

Spam (the meat product) was one of the few meats excluded from British food rationing during World War II. As a result, many Britons grew heartily sick of it.

This disaffection with Spam led to a 1970 sketch on Monty Python’s Flying Circus, in which a couple dine at a restaurant at which every dish contains Spam. When a patron asks for something without Spam, the waitress recommends “Spam egg sausage and Spam, that's not got much Spam in it.”

Near the end of the sketch, a group of characters start singing the praises of Spam — “Spam Spam Spam Spam Spam Spam Spam Spam Spam — lovely spam, wonderful spam —” ad nauseum. They soon drown out the dialog between the diners and the waitress.

In olden days, before the World Wide Web, geeks used an Internet predecessor, Usenet, to communicate. Messages were sent to a central address and distributed to all participants.

Sometimes, topic threads would be drowned out by marketers sending advertising messages to the Usenet server and, therefore, to each individual participant.

The geeks naturally termed this noise, which drowned out the topic of discussion, “spam.”

Obviously, a disproportionate number of geeks are Monty Python fans.

My research about Spam at the Hormel Foods Web site uncovered a recipe for Spam Cupcakes, along with many other dishes that might have been served at that Pythonesque restaurant.

Hormel Foods loves the Monty Python sketch, probably because Eric Idle's character says “I love Spam!” Video screeens showing the sketch in a mock cafe are a key feature of the Spam Museum.

You can find photos and a descriptive walkthru of the museum here. An exhibit professional reviews the Spam museum here, and over here, on a site that features tourist reviews of roadside attractions, one woman calls the Spam Museum "...fabulous! It's like a really great children's museum, except with potted meat products."

The museum gift shop sells the Spamalot commemorative tin of Spam. And Hormel's website includes a link to a Spamalot game. Catapults and cows. Just for fun.

February 13, 2010

Go, Canada!

During the Opening Ceremonies of the Winter Olympic Games last night, I was impressed by the amount of time and the degree of prominence given to the First Nations: the indigenous people of Canada. The leaders of the four nations whose territories encompass the Olympic venues were seated with the national and international leaders.

Tribal representatives offered greetings in their native languages, as did the Utes at the Salt Lake Games. But then native people from across Canada performed their traditional dances in traditional attire throughout the parade of nations. I was struck by the similarity between the dances and costumes of the Prairie tribes, as they were called, to those of the Great Plains in the U.S.

But I was most sharply struck by the notion that no games in the U.S. has ever given so much time and prominence to native peoples. For all our similarities, there are great differences between Americans and Canadians, and this is one of them. Here, we frequently forget our native peoples. And when we remember, it often seems an afterthought. ("Hey, since we're in Utah, we should invite the Osmonds. Oh yeah, and maybe the Utes, too.")

But another segment of the show was very -- how shall I put it -- North American. When the tartan-and-leather-clad tap dancers and fiddlers took the stage, in what I can only describe as a Punk Rock Riverdance, it demonstrated the individuality and inventiveness that characterizes both of our pioneer nations. The fiddling and clogging, which the producers encountered on Canada's east coast, is similar to that seen in Appalachia. I'd say it was the same, but I've never seen tattooed Appalachian dancers in black studded leather and chains. (Which isn't to say they don't exist. Only that I've never seen them.)

At the Opening Ceremony of the 2008 Summer Olympic Games, a thousand men, all of similar height and build and ethnicity, dressed the same way, doing the same thing, expressed the conformity of the Chinese Communist state. Contrast that with the Canadian people, a variety of colors and sizes and ethnicities, each dressed differently, dancing together but not in unison.

We Americans may admire the Chinese precision and unity, but individuality and innovation -- those are things we can relate to. Our normally unassuming Northern cousins have set themselves the audacious goal to own the podium at their games. I wish them well.

January 14, 2010

Throwing learning a curve

Often, when I run into an old friend, they ask how my son is, and when I tell them he’s sixteen and taller than me they gasp and recall some thing he did when he was eleven. “Can you believe it’s been that long?”

Those of us who were around when Otronicon was a new idea are having much the same reaction. The baby is growing up and into a respectable citizen.

I first wrote about Otronicon in the Jan. 27, 2006 issue of Orlando Business Journal. Dr. Brian Tonner, then president of Orlando Science Center, told me, "The purpose of Otronicon is to examine the impact of digital electronics on culture."

But even then, Otronicon was about more than video games. Orlando has long been a center for military simulation, and the Army and Marine Corps have been participants in Otronicon from the start, along with Lockheed Martin’s simulation and training division.

This year, I told OSC President JoAnn Newman, in all sincerity, that the show keeps getting better every year. It’s true.

This year, one of the new additions is medical simulation. Otronicon has touched on this topic in the past, but this year Florida Hospital for Children has put together a roomful of displays, including a trainer for the da Vinci robotic surgery system.

I was able to try out the da Vinci Surgical System this evening at the Otronicon preview event. The robot is a massive thing with multiple arms -- a mechanical Shiva. The control mechanism is a massive thing with rounded edges, gaping eye sockets and a cavern containing the joystick-like controls.

The controls are a little touchy at first, but once you get the hang of it, it’s very nimble. A tray of tiny modeling-clay cones and plastic rings sat on a table under the robotic arms. After only a minute or two -- once the company sales rep who was manning the display showed me the correct way to get my fingers into the grips -- I was able to move rings from one cone to another.

The company representative and a couple of doctors from the hospital explained that this kind of equipment allows for minimally invasive surgery, cutting recovery times by weeks and reducing or eliminating post-surgery problems.

A lady who came along after I finished wasn’t sure guests were allowed to use the machine. But I showed her how, and she gave it a go. But she accidentally pinched off the top of one of the clay cones. Her friend teased her -- “that would hurt” -- but I said, “That was an appendectomy. She meant to do that.”

Preview night is always fun. This year, more than ever. Because now, in addition to enjoying all the new things Otronicon has to offer, I can reminisce with others who’ve been around since back in the day about how far we’ve come.

Otronicon isn’t just about examining culture anymore. As Newman told the attendees tonight, at this event kids don’t just play games, they learn how games are made. “It’s not just about how we play,” she said, “it’s about how we learn.”

January 17, 2009

Games people play

I spent day one of Otronicon working in the Wii Family Arena. It's a multifaceted job, consisting of telling kids not to run, answering questions, offering assistance, and calling tech support when the Wii Fit arbitrarily reboots itself.

Ostensibly, the job also includes crowd control, but a science center crowd practically controls itself.

In a seven-hour shift, I only twice had to caution a youngster that he or she had monopolized a console too long and needed to yield to the next in line. I never had to stop someone from trying to tamper with a console, although we did do a fair bit of tracking down Wiimotes that got moved from one station to another.

Only occasionally was it necessary to help a youngster with a game, because frequently, the person who had just finished playing remained to coach the newcomer. Just as well, since half the time I had no idea what they were talking about.

There is much good-natured rivalry between gamers--taunts about kicking body parts and so forth--but trash talk notwithstanding, my experience has been that most gamers are eager to encourage other gamers. They are even more eager to encourage nascent gamers.

Granted, the quality of person you encounter in a science museum is usually a notch or two--or more--above the hoi polloi. Still, the camaraderie with which they mutually encourage one another is a pleasant thing to see.

Even when I have no idea what they are talking about.

January 15, 2009

Taking video games seriously

I crashed the fighter plane again.

My flight record is pretty pathetic, but since I only climb into the cockpit once a year, I suppose that's to be expected.

The EF-111 Raven is a fighter jet for which the Orlando Science Center has a flight simulator--built into an airplane cockpit that was formerly used for military pilot training. The simulator is part of the center's permanent collection, but I make my yearly flight attempt during Otronicon, which is now in its fourth year.

Otronicon--the name is an amalgam of "Orlando," "electronics," and "convention"--showcases the interrelated realms of simulation and gaming, both of which are key components of Orlando's economy.

EA Tiburon is a local division of California-based Electronic Arts. The folks at EA Tiburon are responsible for EA's Superman video game and the wildly popular NFL Madden game under the EA Sports imprint.

Lockheed Martin has a simulation division here that produces simulators for military training. On display this year: three linked Blackhawk helicopter simulators flying in the same scenario, able to interact.

Full Sail University, the primary sponsor of Otronicon, offers degrees in, among other things, video game design.

Other local companies also have a tie to the simulation industry, including Florida Hospital. Medical simulation is a burgeoning field, especially as regards minimally invasive surgery. That's when the doctor operates by remote control through a tiny incision.

Last year, Dr. James "Butch" Rosser spoke at Otronicon about this subject. It became his specialty when he showed an exceptional aptitude for it, compared with his peers. The main difference between Rosser and the other medical students in his class was that he spent a lot of time playing video games, and had done since he was a child--back in the Pong and PacMan days.

Rosser now trains other surgeons, and has found that students who are avid gamers are consistently better at remote control surgery than those who are not.

The military has seen similar results with pilots. And in fact, the simulators used to train pilots are very like most video games, with a heads-up display that tells you the statistics you need to make decisions.

As Dr. Rosser has pointed out, gamers get used to looking at a heads-up display to tell them what they need to know, then using a controller of some kind to make a virtual device do what they need it to do. Once mastered, this skill is transferrable from a Wii character to a Halo master sergeant to a laparoscopic scalpel to a Blackhawk helicopter.

Gamers have developed this skill. And it is a skill--one that applies to piloting and surgery and, I believe, will apply to a great many more fields in the future.

It is not, however, a skill I have developed, as evidenced by the fact that I crashed the Blackhawk, too.

December 24, 2008

Full of cheesy goodness

When the Holy Land Experience opened in February 2001, most Orlandoans viewed it with a skeptical eye. A small, Bible-themed attraction in the theme park capital of the world hardly seemed rational. Believers suspected it might be a bit heretical, and unbelievers thought it silly.

I have to admit to thinking it was probably a little of both. Nevertheless, I was curious. So when the church youth director organized a trip, I put aside skepticism just long enough to be thoroughly entertained.

Back in 2001, my colleague Alan Byrd, then OBJ’s tourism reporter, was underwhelmed. His summation: “In a place where the average guest is filled with sensory overload, Holy Land just doesn't cut it.” In the second half of his review, Alan helpfully provided a whimsical list of suggested improvements.

The park didn’t take Alan up on his suggestions. But in 2002 it did add the Scriptorium, a 17,000-square-foot, single-purpose museum, built to house the Van Kampen manuscript collection.

I’m a history buff, so the Scriptorium was my favorite part of the park. Its only drawback is that the trip through is automated. You are cued by lights and recorded narration to move from one section to the next. Even if you didn’t have 16 fellows with you to drag you into the next room, the lights go down, so even if you stay behind, you can’t see much.

Still, the collection is a delight to see, and the presentation is first-rate.

Trinity Broadcasting Network acquired the park in 2007, and the live-action shows were described by the aforementioned youth director as “very TBN.”

I missed most of the passion play, because I was still in the Scriptorium’s bookshop when the seats started to fill up. The park was so crowded, some walkways became impassable, blocked by people watching the show. Several tour buses were there that day. A park employee told us it is not normally like that. The crowds were due to its being Christmastime, and a Saturday.

I say “most” because parts of the play are staged in different places. I happened to reach the Temple Plaza in time to see a priest run out and yell that the veil had been torn from top to bottom. Gave me a bit of a chill, actually.

I did see the Christmas musical, which was excellent. Entirely a Broadway-quality show. Music, lyrics, script, performances--all first-rate.

I must admit that parts of Holy Land Experience are undeniably cheesy. Bushes are carved in the shape of letters that spell out “He is Risen.”* The park’s one restaurant serves a “Goliath burger.” There is even a life-size statue of Jesus walking on the water, with fiberglass waves all around and a flat place where you can stand to get your picture taken.

After the Scriptorium, the live shows are the park’s real draw, and since I didn’t get to see all of them—there were ten scheduled that day—I intend to go back.

Just not at Christmastime, on a Saturday.

*—Our choir director decided this made the ideal gathering place. “Just meet us by the He is Risen bushes.”